GAME DESIGN

GAME DESIGN

GAME DESIGN

GAME DESIGN GAME DESIGN GAME DESIGN

Digiteam Academy’s Game Design courses teach your student the fundamentals of Game Design and development using hands-on, fun, project-based lessons to guide students in learning Game Design principles and programs.

  • Scratch 1

    Level: Beginner

    Learn the fundamentals of Game Design using the MIT Scratch game engine. Instructor will guide students in making a simple and fun arcade game.

    Concepts: Scratch Interface, Loops, Conditionals

    Games: Egg Catcher, Space Rescue, Cross the Street

  • Scratch 2

    Level: Intermediate

    Students will apply their skills and expand their knowledge of game design while creating a platforming adventure game or endless runner.

    Concepts: Variables, Game Physics, Level Design

    Games: Platform Adventure, Endless Runner

  • Scratch 3

    Level: Advanced

    Students with a great understanding of scratch will push the limits of the program by creating an intricate game with advanced mechanics.

    Concepts: Game Systems, Game States, Animations

    Games: Knight’s Quest, Zombie Survival, Space Adventure

  • JavaScript 1

    Level: Intermediate

    In this course, students will learn how to use a new coding language and game engine using JavaScript in Microsoft Makecode Arcade. They will learn basic syntax and game functions to make a fun arcade game.

    Concepts: Sprite Properties, Velocity, Loops

  • JavaScript 2

    Level: Advanced

    Students will expand their knowledge of JavaScript to create a game with an open world, AI characters, game states, puzzles, and objectives. They will practice adding creative game mechanics and debugging.

    Concepts: Creating Functions, Conditional Statements, AI Behaviors

  • Java 1

    Level: Intermediate

    Learn how to code in Java using programs such as BlueJ and Android Studio. Students will make arcade games and expand their knowledge of syntax, classes, functions, and more.

  • Unity 1

    Level: Advanced

    Advanced students will learn how to code in C# and use Unity Game Engine to create complex games in a 3D environment. They will practice navigating the game engine interface, moving between scenes, scripting, and managing game objects and textures.

    Concepts: 3D Modeling, Game Objects, Textures and Lighting

  • Game Design Workshop

    Level: Advanced

    Students will apply their skills and face new challenges while creating their own games in independent projects. Students will expand their creativity while learning problem solving and growing their game design knowledge.

Book a class.

It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world. Whatever it is, the way you tell your story online can make all the difference.